Project: Stranger Things VR
Role:  MR Additional Tech Designer
Tools: Unity
With: Tender Claws, FLOAT LAND, Netflix
"Play as Vecna. Become an explorer of unknown realities as you form the hive mind and tame the void. Invade minds and conjure nightmares in your quest to enact revenge on Eleven and Hawkins."
                               Project Responsibilities
 - Implement game mechanics and interactive elements using Unity's scripting         languages.
 - Assemble prototypes for testing and iterating gameplay concepts.
 - Work closely with game designers to realize visions within technical     constraints.
 - Implement and optimize visual game aspects for performance and aesthetics.
 - Create custom tools in Unity to streamline development processes.
 - Analyze and optimize game performance for smooth experiences across devices.
 - Assist with testing strategies and debugging to ensure technical standards met

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